Publications
References
Unpublished: | |
|---|---|
| 1. | 
 A time-driven constant-number Monte Carlo Method for the GPU-Simulation of Particle Breakage based on weighted Simulation Particles: Preprint submitted to Powder Technology (POWTEC-D-16-01853) 
0
 
 | 
Unpublished: | |
|---|---|
| 1. | 
 A time-driven constant-number Monte Carlo Method for the GPU-Simulation of Particle Breakage based on weighted Simulation Particles: Preprint submitted to Powder Technology (POWTEC-D-16-01853) 
0
 
 |